What Are Some of the Best Dnd Modules?
Here are my top 8 best D&D modules to try in 2024 (with some classics thrown in 😉):
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Ravenloft:
Known for its engaging story and the iconic villain Strahd, it blends dungeon crawling with narrative depth, making it awesome for those who enjoy super atmospheric and story-heavy adventures. -
The Temple of Elemental Evil:
A very classic dungeon crawl experience, this module offers extremely traditional D&D gameplay and is ideal for players who enjoy extensive exploration and combat. -
The Keep on the Borderlands: Perfect for beginners, this module offers a variety of challenges and a setting that introduces new players to the basics of DND within the Caves of Chaos.
- Here's a good reddit thread on this module
- Here's a good reddit thread on this module
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Tomb of Horrors: Infamous for its extreme difficulty, this module is best suited for experienced players who enjoy solving complex puzzles and obnoxius traps.
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Red Hand of Doom: Known for its crazy story involving a hobgoblin horde (note: I have not played this one), it provides a lengthy and immersive campaign experience good for players looking for a structured and story driven module.
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Castle Amber:
This module offers a unique experience filled with bizarre encounters and surreal settings, recommended for players who enjoy heavy narative with an Edgar Allen Poe vibe. -
Curse of Strahd: Revamped from Ravenloft, it offers a gothic horror experience that is perfect for players who wanted a darker adventure and rich vampire lore, with some roleplay and combat.
- There's literally an entire subreddit dedicated to this module
- There's literally an entire subreddit dedicated to this module
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Lost Mine of Phandelver: Ideal for new players or even DMs, this adventure provides a well-rounded introduction to D&D with a good mix of combat, roleplay, and exploration, suitable for learning the ropes of the game.